T-minus 1.5 Weeks…

Well the Dream Build Play deadline is approaching and as always there seems to be a crunch to get those last final features implemented, down-sized, or cut and squashing bugs all the while. It’s clear the game won’t be in a ‘final’ state July 2nd, but very playable. After the submission we’ll be continuing development as usual to get the game where we originally wanted. Right now I’m finishing up the dedicated server to allow us to just setup a host machine to run servers with no graphics component to allow players a place to play....

June 20, 2007 · Alex

It's been a while…

Wow, it’s been months since my last update! Figured I better post a quick update on some of the things I’ve been working on for the last few months. I’ve been really busy between school, job, and this Dream Build Play entry. Whatever spare time I’ve had I’ve been tinkering away at getting this new XNA game up to snuff to submit to Dream Build Play with two other team mates....

June 8, 2007 · Alex

Go Back To Sleep…

For some reason I’ve been listening to APC a lot lately (can you tell?). Maybe it’s been the numerous all-nighters I’ve pulled recently and this music soothes me late at night. It’s been too busy the past few weeks for me to sit down and gather some thoughts for a post. Been hard at work with the new game for Dream Build Play, along with life’s other issues. Don’t have much to show at the moment as everything is a bit too early in development, but I figured I’d at least post one of the concepts by Adam (below)....

April 3, 2007 · Alex

School + More School > Free Time

Well, Nut Harvest is out to the public and so far it seems most that have tried it have enjoyed it. That’s always good to hear, considering it was just a toy-around game for my friends and I :). Unfortunately, I know that it certainly won’t get as big of an audience as WildBoarders simply because it’s an XBox360 XNA exclusive. There just doesn’t seem to be a good venue yet to release Xbox360 XNA games....

February 20, 2007 · Alex

…A Sigh of Relief

Today is the day I release a ‘release candidate’ for Nut Harvest. It feels so great to finish a game! Nut Harvest is for the Xbox 360 only. This game almost took longer to release than to actually develop! It started near the end of last December when I was over at friend’s house hanging out with some buddies. Of course, we were playing some games on the Wii and 360....

February 11, 2007 · Alex

Breathe!

As you can see from the lack of updates, I’ve been pretty busy. Wrapping up Nut Harvest, which is a 360-only multiplayer XNA game. I’ve got a few minor fixes for WildBoarders to release in a patch once I’ve done some more testing. Plus another project I’m working on, you’ll here more about it soon :). School work is bearing down on me as I’ve hardly had any time this past week to work on anything, much less play any games :(....

February 5, 2007 · Alex

Busy Little Bee

It has been a while since I actually got a day off from school/work or whatever right on my birthday. Usually they tend to always ‘celebrate’ MLK’s birthday on the 2nd Monday of the month. It finally, got around to being where it should be :). I didn’t do much on my birthday except relax. I did get a cool new cell phone as a gift though. It’s pretty slick....

January 15, 2007 · Alex

Delays Abound

Hmmm, I was hoping to actually meet the deadlines I set for myself in the last update in regards to my current projects. Yet, even I can’t predict what will happen in a few days time. For one, I became ill right after the update for several days. Secondly, I’ve had to move back to Atlanta to start another semester of classes so I lost that window of free time due to illness and now the classes are requiring a lot of my time (who would have thought?...

January 9, 2007 · Alex

Onward With The New Year

Hey, just a quick update. I’ve been working on a few XNA related things since the contest ended. First, been working with WildBoarders and looking into the bugs people have reported so I can squash them for the next update. I also have ported WildBoarders to the xbox 360. A few issues cropped up, but it should just take me a few days to get most of them fixed. Expect an xbox 360 version in a few days....

January 4, 2007 · Alex

Happy Holidays

Christmas is around the corner (for those that celebrate it), along with New Years. It’s a busy time of the year that’s for certain, and I’m busy just like the rest of you. Mark Coffman announced the winners and prizes for the xbox360homebrew contest over the last week, and I’m certainly happy at the results :). In regards to WildBoarders, the game has reached over one thousand downloads this past week!...

December 22, 2006 · Alex