Hey, just a quick update. I’ve been working on a few XNA related things since the contest ended. First, been working with WildBoarders and looking into the bugs people have reported so I can squash them for the next update. I also have ported WildBoarders to the xbox 360. A few issues cropped up, but it should just take me a few days to get most of them fixed. Expect an xbox 360 version in a few days. I’m also working on a 4 player XNA xbox 360 game so be on the look out for that in a few weeks. And lastly, I’ve been working on a camera 2D write up that is more or less a tutorial for how to implement a decent camera system in a 2D world. WildBoarders used a simple version, as it didn’t do any major zooming or rotating. This camera system will be able to do both. Hopefully, I’ll have that done by the end of the month if my classes don’t become too overbearing too early. Here are some screenies below of WildBoarders running on my 360. Later.